
NEWS
WoW: Forever Hotfixes ()
BlizzardBlizzard blue postPosted by Blizzard staff on the official forums or newsPosted
Blizzard community manager Kaivax posted the latest WoW Forever hotfixes in the hotfix thread on .
Hotfixes
Classes
- Fixed an issue with the Quick and the Dead Legacy Talent where it sometimes did not work as intended.
Cooldown Manager
- The Cooldown Manager will now correctly display the duration of crowd control spells at all times, even when diminishing returns or mechanic reductions (like orc stun reduction) are factors.
Druid
- will now correctly heal the target.
- Fixed a bug where the tooltip of claimed an incorrect health value increase. The functionality was correct, but the wrong value was reported.
- The tooltip for reported an incorrect value for its damage, and the tooltip has been corrected. There was no change made to damage done.
- Fixed the tooltip for to no longer incorrectly mention consuming the effect.
Mage
- Fixed an issue where Mages were still learning the Research spell and then losing it upon relogging. This spell should not exist, and you should only have the Study spell after completing the relevant quest.
- Fixed an issue with where its duration was not properly 18 seconds.
Rogue
- will now display Rank 1 and Rank 2 in the tooltips.
- While is talented, will now correctly display the number of Combo Points it grants.
Warlock
- Voidwalker base health increased by about 40 at all levels.
- The talent no longer incorrectly causes to increase its own damage.
Warrior
- Fixed the tooltip for to mention that it activates .
Dungeons
- Fixed an issue that would prevent Zaetar’s Spirit from spawning after defeating Princess Theradras in Maraudon.
- Fixed an issue that could cause some creatures inside Blackmaw Hold and The Drowned City to erroneously disengage.
- The instance portal should now correctly teleport you inside The Drowned City
Enemies and NPCs
- Dun Morogh - Fixed an issue where the troggs in Grol’bolar Quarry would respawn too quickly.
- Durotar - Ridgeshade Lurkers now correctly have loot.
- Riverglades - Krek the Noxious now has correct loot when defeated.
- Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn.
- Teldrassil - Fixed an issue where Lasher Sproutlings, Blooming Lashers, and Wrathvine were immune to nature damage.
Items
- is now only activated by spells that have a damaging component.
Professions
Leatherworking
- Tanning Rack skill requirement lowered to 125 (was 140). This prevents it from being an obstacle to crafting various Leatherworking patterns that require 125 skill. Tanning Rack skill-ups lowered by 15 skill points to account for this.
Quests
- Resolved an issue with the quest “Vorsha the Lasher” rudely lashing everyone in the zone.
- Brewed a fresh pot of Darnassus’s finest coffee for Kerlonian Evershade so he falls asleep less often during “The Sleeper Has Awakened”. Players now also start with the Horn of Awakening item to wake him up when needed.
- The quest “Rough Wolf Pelts” is now automatically cancelled if you unlearn the Skinning skill.
- Resolved an issue with “Rediscovering the Light” where players were sometimes unable to heal NPCs.
- Fixed an issue during the quest “Ammo for Rumbleshot” where players could not see loot if interacting immediately following another player.
- Resolved an issue where some quest item drops in Riverglades were not shared by players in a party.
- “Never Saddle on Quality” spawns and quest item drops should now be more plentiful.
- The Abomimable Head dropped from The Baron in the Ruins of Lordaeron dungeon will now properly offer the quest “Unending Torment” for Horde players at level 15 (was level 16).
- Damp Note drop rate increased. Eww.
Races
Night Elf
- Fixed a bug granting ed Druids access to and .
Orc
- Fixes an issue where some Warlock pet abilities were benefitting too much from the Orc racial ability.
World
- Deployed some improvements to the visibility of other players and their targets across relatively large distances.
- Thunder Bluff - Fixed an issue where the Barbershop was darker than intended. We moooved the lights around.