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PROFESSIONS

Professions

Waylaid Crates

BASICS

Profession basics

  • Two primary professions

    A character can learn two of the crafting and gathering professions. Taking a third means dropping one, and dropping it wipes that skill.

  • All three secondary professions

    Cooking, First Aid and Fishing are secondary. They do not use a primary slot, so every character can learn all three.

  • Train first, then raise the skill

    You learn from a trainer in the major cities and raise the skill by crafting or gathering, returning to a trainer at each tier. The cap looks like Classic's 300, though that is not confirmed.

CRAFTING

Crafting professions

Alchemy

Crafting

Makes

  • Healing and mana potions
  • Stat elixirs and flasks
  • Transmutes and utility potions
  • Philosopher's Stone

Pairs well with

In Forever

Camp objects

  • Skill 20Mana WellRestores mana for those sitting nearby
  • Alchemy LabAn alchemy workstation placed at the campsite (later object)

Perks

  • MixologyLonger-lasting elixirs and flasks
  • Philosopher's StoneAn upgradable trinket

Recipes & items →

Blacksmithing

Crafting

Makes

  • Plate and mail armor
  • Melee weapons
  • Sharpening and weight stones
  • Gear reinforcements

Pairs well with

In Forever

Camp objects

  • Skill 20Sharpening WheelYou and others sitting nearby gain 34 Strength (mutually exclusive with Strength of Earth Totem) · learned from the quest 'Camping 101: Blacksmithing'
  • Skill 140AnvilProvides all Sharpening Wheel benefits and can replace a placed Sharpening Wheel
  • Skill 300Master ForgeUsable for recipes that require it, plus all Sharpening Wheel benefits

Perks

  • Repair AllRepair your gear on the go (with a cooldown)
  • Belt BucklesCraft buckles for belts

Recipes & items →

Enchanting

Crafting

Makes

  • Weapon and armor enchants
  • Wands
  • Disenchanting materials

Pairs well with

In Forever

Camp objects

  • Skill 20Enchanted LuteIncreases armor, all stats and resistances

Perks

  • Ring EnchantsEnchant your rings
  • Shard TransmutesTransmute enchanting materials
  • Stave CraftingEnchanter-crafted staves

Recipes & items →

Engineering

Crafting

Makes

  • Bombs and grenades
  • Goggles
  • Devices and tinkers
  • Mounts and utility gadgets

Pairs well with

In Forever

Camp objects

  • Skill 20Reagent BotOpens a reagent vendor at the campsite

Perks

  • Goblin or Gnomish EngineeringSpecialize into one of the two

Recipes & items →

Tailoring

Crafting

Makes

  • Cloth armor
  • Bags
  • Items to disenchant
  • Spell power gear

Pairs well with

In Forever

Camp objects

  • Skill 20Faction BannerIncreases Spirit

Perks

  • EmbroiderEmbroider your gear
  • Cloth ScavengingMore cloth from monsters

Recipes & items →

Leatherworking

Crafting

Makes

  • Leather and mail armor
  • Armor kits
  • Quivers and ammo pouches

Pairs well with

In Forever

Camp objects

  • Skill 20Camp TentBuilds up rested experience
  • Tanning RackRequired for more advanced Leatherworking recipes

Perks

  • Armor KitsArmor kits
  • Must Go FasterMounted speed (up to 5%)
  • Dragonscale and Elemental setsSpecialization sets

Recipes & items →

GATHERING

Gathering professions

Herbalism

Gathering

Gathers

  • Herbs for Alchemy
  • Herbs to sell

Pairs well with

In Forever

Camp objects

  • Skill 20Incense CandleIncreases Intellect

Perks

  • Natural TalentMagic resistance
  • Lotus Affinity / Brutal PickingsChoose a better rare-lotus chance or more herbs per node

Recipes & items →

Mining

Gathering

Gathers

  • Ore and bars
  • Raw gems
  • Metal to sell

In Forever

Camp objects

  • Skill 20LodestoneIncreases melee attack power

Perks

  • Made of Metal+5% health (some reports say stamina)
  • A Lode of Ore / Malicious MiningChoose extra ore or rare materials

Recipes & items →

Skinning

Gathering

Gathers

  • Leather and hides
  • Leather to sell

Pairs well with

In Forever

Camp objects

  • Skill 20Camp ChairIncreases critical strike chance by 2%

Perks

  • Beasts of the Wild+5% damage to Beasts and Dragonkin
  • Rare HidesRare hides

Recipes & items →

SECONDARY

Secondary professions

Cooking

Secondary

Gives you

  • Stat food
  • Food with an XP bonus
  • Campfire dishes

Pairs well with

In Forever

Camp objects

  • Skill 20Basic CampfireCreates a campsite with three object slots
  • Skill 140Upgraded CampfireFive or 10 object slots

Recipes & items →

First Aid

Secondary

Gives you

  • Bandages
  • Anti-venoms

In Forever

Camp objects

  • Skill 20First Aid KitYou and others sitting nearby gain 34 Stamina (mutually exclusive with Power Word: Fortitude) · Linen Bandage ×3, Refreshing Spring Water ×1

Recipes & items →

Fishing

Secondary

Gives you

  • Fish for Cooking
  • Crates and oddities
  • A tackle box for lures

Pairs well with

In Forever

Camp objects

  • Skill 20Fish BowlIncreases stats (exact value unconfirmed)

Recipes & items →

FOREVER

What Forever changes

  • 600+

    New recipes

  • 3

    Camp objects per profession

  • XP

    XP bonus on crafted food

  • BP

    Blueprints from dungeon bosses

The Summer 2027 major update lists 'Professions & Legacy updates'.

Camping and professions

Camping and professions
  • A Basic Campfire holds up to three crafted objects. Each player can contribute one, and the objects share a one-hour cooldown.
  • Every profession has three objects learned at different skill levels, each granting that profession's buff or utility.
  • The first objects are learned at skill 20; advanced ones need Blueprint recipes that drop from specific dungeon bosses.
  • Object buffs are variants of specific class buffs and do not stack with them.
  • Cooks can learn upgraded campfires that hold five or 10 objects.
  • One Legacy talent makes Tier 1 camping features cost no reagents (shown on the revealed Legacy tree screen).

LEGACY

Legacy Professions talents

See every Legacy tree in the calculator
Legacy Professions talents
  • Bountiful Harvest5 ranksDiscover 20% more Scarce materials from Mining, Herbalism and Skinning (rank 1 tooltip; rank 2 reportedly 40%)
  • Working Overtime5 ranks+4% chance to gain skill from any primary, secondary or class tradeskill (rank 1)
  • Master Chef5 ranksCooking recipes have a 10% chance to create an extra result (rank 1)
  • Bartering2 ranksReduces the gold price of items from all vendors by 5% (rank 1)
  • Performance Bonus3 ranks5% chance for 100% more Merchant's Favor when turning in a crate (rank 1)
  • Luremaster2 ranksWhile fishing with a Lure active, 25% chance to catch an extra fish (rank 1)
  • Dedicated Study1 ranks25 sec cast, 23 hour cooldown: +1 skill in your lowest primary or secondary tradeskill; if both primaries and all three secondaries are 300, gain 2–4 random Elemental Essences instead
  • Field Medicine (Adventure)2 ranksRecently Bandaged lasts 5 sec less when you bandage (not in dungeons, raids or battlegrounds)
  • Field Guide (Adventure)3 ranksCamp feature cooldown reduced by 8%
  • Gourmand (Resourcefulness)3 ranksBeneficial food effects last 33% longer
  • Permanence (Resourcefulness)2 ranksLong-duration party or raid-wide stat buffs from your class, and camp resting benefits, last 50% longer
  • Reagent Economy (Resourcefulness)1 ranksClass abilities no longer need vendor-bought reagents, and Tier 1 camping features cost no reagents

DEMO

Spotted in the demo

  • The Three Corners market and Merchant's Favor

    An Azeroth Commerce Authority market sits at Three Corners in Redridge Mountains, where the roads from Elwynn and Duskwood meet (Horde: Durotar Supply and Logistics). Turning in missing supply crates earns Merchant's Favor, spent on profession recipes: Alchemy 39, Engineering 42, Enchanting 20, Tailoring 11, Cooking 5, certifications 80.

  • Supply officer wares

    Apprentice, Journeyman, Expert and Artisan supply packs (5 Favor, random materials for that tier), an Advertising License Application at Honored (80, starts a quest for a Dwarven Tradeskill Sign toy) and a tabard at Exalted (5 gold + 100 Favor).

  • Certifications and titles

    Each crafting profession has a certification (80 Favor) that unlocks an account-wide title such as "the Alchemist"; displaying it requires 300 skill in that profession.

  • Gathering manuals from the starting zone

    A chewed-up book from Northshire kobolds starts a quest that rewards your choice of a Mining, Skinning or Herbalism manual: +2 skill (max 15), and it teaches the profession if you have a free slot.

TBA

Not revealed yet

  • The skill cap (certification items and the Master Forge point to 300)
  • The full list of 600+ new recipes
  • Official names and values of per-profession perks
  • Names and effects of the skill 140 and 300 camp objects (from Blueprints)
  • Which dungeon bosses drop Blueprints
  • Whether any new profession is coming (none announced so far)
  • What the Summer 2027 'Professions & Legacy updates' will include