WoW Forever Class Macros

Macros

Class
Change status
  • Charge / Intercept in one button

    Warrior · Before a fight starts this is Charge from Battle Stance; once you're fighting it's Intercept from Berserker Stance. A stance mismatch spends the first press on the stance change, and the ability comes on the second.

    Level 30
  • Heroic Strike, Shift for Cleave

    Warrior · Puts both rage dumps, Heroic Strike and Cleave, on one key. Hold Shift for Cleave when several enemies are on you.

    Level 20
  • Questing button (Victory Rush → Overpower)New in Forever

    Warrior · Victory Rush only lights up for 20 sec after a kill, so putting it first fires it whenever it's ready; otherwise it uses Overpower. With the Arms talent Bloodthrill, Overpower also procs on targets affected by your Rend.

    Level 20
  • Overpower with stance swap

    Warrior · Overpower only fires in Battle Stance; from any other stance this key moves you into Battle Stance first. When a dodge lights it up, two quick presses do the job.

    Level 12
  • Spearing Strike with auto attackNew in Forever

    Warrior · Spearing Strike hits harder against giants, dragonkin and mounted targets, and knocks riders off their mount. Great for mounted players in battlegrounds.

    Level 25
  • Berserker Rage (fear break)

    Warrior · Switches to Berserker Stance first if needed, then press again for Berserker Rage. Use it right before a fear or when you're short on rage.

    Level 30
  • Death Wish with trinkets

    Warrior · In Forever, Death Wish only increases damage taken by 5%. Pop it with your trinkets at the start of a boss.

    Level 30
  • Strip Blessing of Protection, then Bloodthirst

    Warrior · You can't make physical attacks while a paladin's Blessing of Protection is on you. This clears it, turns on auto attack and fires Bloodthirst. Swap in any other main attack and it works the same way.

    Level 40
  • One interrupt key (Pummel / Shield Bash)

    Warrior · Pummel in Berserker Stance, Shield Bash in Battle or Defensive Stance (needs a shield).

    Level 38
  • Mouseover Taunt

    Warrior · Hover the mob on your healer and Taunt it off without changing targets.

    Level 10
  • Panic button (Last Stand + Shield Wall)

    Warrior · Last Stand raises your maximum health, then Shield Wall follows. Outside Defensive Stance the first press fixes the stance and the second brings up the wall. In Forever, Shield Wall reduces damage taken by 60% for 12 sec.

    Level 28
  • Charge in Defensive StanceNew in Forever

    Warrior · With the Protection talent Vanguard you can Charge from Defensive Stance, so you go straight in without swapping.

    Level 10
  • Toggle shield and two-hander, stance included

    Warrior · With a shield equipped it grabs <2H weapon> and goes Battle Stance; with a two-hander it puts on <1H weapon> and <shield> and goes Defensive Stance. Each press flips between the two. Fill in your real item names.

    Level 10
  • Holy Strike + JudgementNew in Forever

    Paladin · Judgement, then Holy Strike. The Protection talent Iron Creed adds threat, and the Retribution talent Sacred Arbiter refreshes your Judgement effects on the target.

    Level 6
  • Mouseover Hammer of Justice that stops your cast

    Paladin · Stuns with Hammer of Justice right away, even mid-heal.

    Level 8
  • Mouseover Blessing of Freedom

    Paladin · Puts Blessing of Freedom on the ally under your cursor, then your friendly target, then yourself. The same template works for Blessing of Protection and Blessing of Sacrifice.

    Level 18
  • Divine Shield + HearthstoneNew in Forever

    Paladin · Use Hearthstone from inside Divine Shield before you die. The Protection talent Sacred Duty takes 1 min off its cooldown.

    Level 34
  • Mouseover Flash of Light, Shift for Holy LightNew in Forever

    Paladin · With the Holy talent Infusion of Light, a Flash of Light crit makes your next Holy Light 1 sec faster, so that's when you hold Shift.

    Level 20
  • Divine Favor + Holy Light

    Paladin · A guaranteed critical Holy Light with Divine Favor.

    Level 20
  • Holy Shock on friend or foe

    Paladin · Holy Shock heals an ally or damages an enemy.

    Level 30
  • Light's Vigil → Holy ShockNew in Forever

    Paladin · Your next Holy Shock on a target with Light's Vigil has no cooldown.

    Level 40
  • Swift Judgement + JudgementNew in Forever

    Paladin · Swift Judgement unleashes your active Seal right away, then Judgement follows. The two don't share a cooldown.

    Level 25
  • Templar's Bulwark with a trinketNew in Forever

    Paladin · Trinket and Templar's Bulwark together. Absorbs damage equal to your maximum health for 8 sec. It causes Forbearance, so it can't be used with Divine Shield or Divine Protection.

    Level 20
  • Mouseover Repentance

    Paladin · Locks down the enemy under your cursor with Repentance while you keep your target.

    Level 30
  • Seal of Fury, Shift for Seal of CommandNew in Forever

    Paladin · Seal of Fury by default, Shift for Seal of Command. With the Retribution talent Unsealed Wrath, your melee hits store your active Seal up to 3 times; swap to the other Seal and land a hit to give the stored Seal one more chance to activate per stack.

    Level 20
  • Auto Shot and send pet

    Hunter · Pressing it again never turns Auto Shot off, and your pet follows your target swaps.

    Level 1
  • Pull button (Hunter's Mark + Auto Shot + pet)

    Hunter · Drops a dead or non-hostile target for the nearest enemy, starts Auto Shot, sends the pet and applies Hunter's Mark. One key to open on the next mob while questing.

    Level 6
  • Pet care in one button

    Hunter · Revive Pet if your pet is dead, Call Pet if it's missing, Mend Pet if it's alive.

    Level 12
  • Pet commands (Shift follow, Ctrl defensive)

    Hunter · Plain press attacks, Shift calls the pet back, Ctrl sets it to defensive.

  • Aspects (Aspect of the Cheetah out of combat, Aspect of the Hawk in combat)

    Hunter · Aspect of the Hawk in combat, Aspect of the Cheetah out of combat, Shift for Aspect of the Monkey. The ! in front of each name stops you from toggling off an aspect that's already active.

    Level 20
  • Sting picker

    Hunter · Serpent Sting by default, Shift for Viper Sting against mana users, Ctrl for Scorpid Sting against melee.

    Level 36
  • Trap pickerNew in Forever

    Hunter · Explosive Trap by default, Shift for Freezing Trap, Ctrl for Frost Trap. The Survival talent Survivalist's Discipline cuts trap cooldowns by 40%.

    Level 34
  • Feign Death that stops attacks

    Hunter · Stops Auto Shot and pulls your pet back before Feign Death, so the mob doesn't come right back to you.

    Level 30
  • Feign Death into Freezing Trap

    Hunter · Drops combat with Feign Death, sets the pet to passive and lays Freezing Trap at your feet. Use it to freeze one of several mobs that are on you.

    Level 30
  • Mouseover Scatter Shot, pet held back

    Hunter · Scatter Shot's disorient breaks on damage, so this calls the pet back and sets it to passive before firing. Works on the enemy under your cursor without changing targets.

    Level 30
  • Melee defense (Deterrence + Aspect of the Monkey)

    Hunter · When something has you pinned in melee, stacks dodge from Deterrence and Aspect of the Monkey in one press.

    Level 20
  • Flare at cursor

    Hunter · Fires Flare straight at the spot under your cursor, no targeting circle, to reveal stealthed enemies.

    Level 32
  • Summon Hawk, Shift for Arcane ShotNew in Forever

    Hunter · Summon Hawk shares a cooldown with Arcane Shot, so keep them on one key and pick with Shift.

    Level 25
  • Intimidation and send pet

    Hunter · Sends your pet in with Intimidation, stunning on its next hit. In Forever, that hit is also a guaranteed critical strike.

    Level 30
  • Aimed Shot that resumes Auto Shot

    Hunter · Makes sure Auto Shot keeps going after Aimed Shot. It shares a cooldown with Multi-Shot.

    Level 20
  • Rapid Fire with trinkets and BerserkingNew in Forever

    Hunter · Berserking is the Troll racial, so drop that line on other races. The Marksmanship talent Rapid Killing takes 2 min off Rapid Fire's cooldown.

    Level 26
  • Melee button (Counterattack → Mongoose Bite → Raptor Strike)New in Forever

    Hunter · Fires whichever reactive ability is lit first: Counterattack, then Mongoose Bite, then Raptor Strike. With the Survival talent Expose Prey, hitting a marked target enables Mongoose Bite, and Lacerating Strikes adds a bleed.

    Level 25
  • Strider Kick to open distanceNew in Forever

    Hunter · Strider Kick gives 30% movement speed for 3 sec after the kick. Stop meleeing and get back to range.

    Level 30
  • Stealth / Vanish in one button

    Rogue · Stealth out of combat (pressing twice won't break it), Vanish in combat.

    Level 22
  • Mouseover Sap

    Rogue · Hover one mob in a pack and press to Sap it without changing targets.

    Level 10
  • Sap the nearest enemy player

    Rogue · For when you run into a stealthed enemy rogue in a battleground or out in the world. Clears your target, grabs the nearest enemy player and casts Sap at once.

    Level 10
  • Distract at cursor

    Rogue · Throws Distract straight at your cursor without the targeting circle.

    Level 22
  • Mouseover Kick

    Rogue · Uses Kick on a caster next to you while you keep hitting your target.

    Level 12
  • Cold Blood + Eviscerate

    Rogue · If Cold Blood is on cooldown, it just casts Eviscerate. In Forever, Cold Blood also works with Mutilate.

    Level 25
  • Mutilate with auto attackNew in Forever

    Rogue · Mutilate hits with both weapons for 2 combo points, and deals 20% more damage to poisoned targets.

    Level 40