BlizzardPosted
Warrior Updates in Today's Beta Build
Blizzard posted the additional Warrior changes that made it into the new October 1 beta build on . The same changes were added to the October 1 development notes.
What changes for Warriors
- The extra Rage from critical strikes goes up from the 75% in the October 1 notes to 100%.
- The Fury tree changes a lot: Flurry now needs Death Wish instead of Enrage, Improved Cleave and Boundless Rage are gone, and three new talents arrive (Lingering Rage, Furious Precision, Gore Drinker). Any Fury build you were using needs to be redone.
- Dual Wield Specialization no longer gives any hit chance. Off-hand hit now comes from the new row 3 talent Furious Precision (4/7/10%), and Whirlwind hits with both weapons without any talent.
- Berserker Rage, which makes you immune to Fear and Incapacitate effects, is now learned at level 30, so you can use it at the current beta level cap of 30. Bloodthirst's Attack Power ratio goes from 35% to 45%.
- In the Protection tree, Iron Will moves into row 1 and Toughness is removed. Warriors without a shield can now reach Improved Bloodrage, Iron Will, Improved Disarm and Last Stand more easily.
Warrior talent calculator · Full October 1 development notes
Full Warrior updates
Below is Blizzard's post in its original order and indentation. Italic lines are the developer notes that came with it.
Warrior
- Additional Rage generated from landing Critical Strikes increased to 100% increased Rage (was 75%).
- Fixed a bug that was causing
Dual Wield Specialization to grant its increase to Hit Chance to both weapons. - Developers’ notes: Because of the above bug, our tests needed some correcting, so we did another pass on Fury Warrior.
- Fury
- Developers’ notes: Our goal here is to give Fury more access to utility and meaningful choices early in the tree for leveling, and free up points later for more choices instead of being stuck placing points into Enrage to get Flurry.
Booming Voice is now a 10/20/30/40/50% increase area of effect to your Shouts and a 5/10/15/20/25% reduction to their Rage costs.
Unbridled Wrath no longer grants twice as much Rage to two-handed weapons.- New Talent
Lingering Rage in Row 2 of Fury. Lingering Rage increases the time before your Rage begins to decay when leaving combat by 2/4/6/8/10 seconds.
Blood Craze no longer activates off of
Bloodthirst casts.- The Improved Cleave talent has been removed.
- The Boundless Rage talent has been removed.
- New Talent
Furious Precision in Row 3 of Fury. Furious Precision increases your chance to hit with off-hand attacks by 4/7/10%.
Raging Blows now reduces the Rage cost of your
Cleave and
Whirlwind abilities by 3.
Raging Blows no longer causes your
Whirlwind to strike with your offhand. Whirlwind will now always strike with both weapons without requiring a talent point.
Dual Wield Specialization no longer grants hit to your off-hand attacks.
Enrage is no longer required to reach the
Flurry talent.
Death Wish is now required to reach the
Flurry talent.- New Talent
Gore Drinker in Row 6 of Fury, requires the
Enrage talent. Your Enrage,
Berserker Rage,
Bloodrage,
Death Wish, and
Bloodthirst abilities cause your next 3 melee attacks to restore 0.5/1% of your maximum Health.
Improved Berserker Rage moved to Row 5 of Fury (Was Row 6).
Berserker Rage is now available at level 30 (Was 32)
Bloodthirst’s Attack Power ratio has been increased to 45% (Was 35%).
- Protection
- Developers’ notes: Our goal is to give non-shield users a clear path to the middle of the tree, where Protection could serve as a PvP tech secondary specialization, with more access to Improved Bloodrage, Iron Will, Improved Disarm, Last Stand, and Improved Shield Bash.
Iron Will moved to the Row 1 of Protection (Was Row 2 of Fury).
Anticipation moved to Row 2 (Was Row 1).- Toughness has been removed.
Improved Bloodrage moved to Row 1 (Was Row 2).
Improved Revenge moved to Row 2 (Was Row 3).
Improved Disarm moved to Row 3 (Was Row 4).
Improved Shield Bash moved to Row 4 (Was Row 5).