Auto Shot
UnchangedMarksmanship
8 - 35 yd range · Instant
Automatically shoots the target until cancelled.

Marksmanship
8 - 35 yd range · Instant
Automatically shoots the target until cancelled.
Survival
Instant
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Pet · Rank 1
25 Focus · Melee Range · Instant cast
Claw the enemy, causing 4 to 6 damage.
Survival · Rank 1
10 Mana · Melee Range · Instant · 6 sec cooldown
In Classic
A strong attack that increases melee damage by 5.
A strong attack that deals melee weapon damage plus 5.
Pet · Rank 1
15 Focus · Melee Range · Instant cast · 5 sec cooldown
Taunt the target, increasing the likelihood the creature will focus attacks on you.
Marksmanship · Rank 1
15 Mana · 35 yd range · Instant
In Classic
Stings the target, causing 20 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Beast Mastery
20 Mana · 100 yd range · Instant
The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Marksmanship · Rank 1
15 Mana · 100 yd range · Instant
In Classic
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Marksmanship · Rank 1
25 Mana · 35 yd range · Instant · 6 sec cooldown
In Classic
An instant shot that causes 13 Arcane damage.
An instant shot that causes 20 Arcane damage.
Marksmanship
8% of base mana · 8 - 35 yd range · 12 sec cooldown
Dazes the target, slowing movement speed by 50% for 4 sec.
General · Passive
Gives a chance to parry enemy melee attacks.
Beast Mastery
100% of base mana · 10 sec cast
Revive your pet, returning it to life with 15% of its health.
Beast Mastery
60% of base mana · 30 yd range · Channeled (20 sec cast)
Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Survival
Instant
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Pet · Rank 1
20 Focus · Melee Range · Instant · 1 min cooldown
Grabs an enemy's weapon with its talons, causing 10 to 12 damage and disarming them for 4 sec.
Pet · Rank 1
Armor increased by 50.
Beast Mastery · Rank 1
20 Mana · Instant
In Classic
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.
Beast Mastery
Instant
Summons your pet to you.
Beast Mastery
10 yd range · 5 sec cast
Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Beast Mastery
10 yd range · Instant
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Pet · Rank 1
Stamina increased by 3.
Marksmanship · Rank 1
20 Mana · 8 - 35 yd range · 8 sec cooldown
Distract the target, causing threat.
Survival · Rank 1
40 Mana · Melee Range · Instant
Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Beast Mastery · Rank 1
50 Mana · 20 yd range · Channeled (5 sec cast)
Heals your pet 20 health every second while you focus. Lasts 5 sec.
Beast Mastery
25 Mana · Unlimited range · Channeled (1 min cast)
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Beast Mastery
20 Mana · Channeled (2 sec cast)
In Classic
Take direct control of your pet and see through its eyes for 1 min.
Take direct control of your pet and see through its eyes for 2 min.
Beast Mastery · Rank 1
35 Mana · 10 yd range · 1.5 sec cast · 30 sec cooldown
Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Survival · Rank 1
50 Mana · Instant · 30 sec cooldown
In Classic
Place a fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Survival · Rank 1
30 Mana · Melee Range · Instant · 5 sec cooldown
In Classic
Counterattack the enemy for 25 damage. Can only be performed after you dodge.
Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
Marksmanship
13.9% of base mana · 35 yd range · Instant · 6 sec cooldown
In Classic
Fires several missiles, hitting 3 targets.
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Survival
Instant
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Beast Mastery
40 Mana · Instant
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he will be dazed for 4 sec. Only one Aspect can be active at a time.
Survival · Rank 1
50 Mana · Instant · 30 sec cooldown
In Classic
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
General · Passive
Allows one-hand and off-hand weapons to be equipped in the off-hand.
Marksmanship · Rank 1
75 Mana · 35 yd range · 2 sec cast · 6 sec cooldown
In Classic
An aimed shot that increases ranged damage by 70.
An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.
Survival
Instant · 5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival · Rank 1
50 Mana · Melee Range · Instant · 5 sec cooldown
In Classic
Attempts to disengage from the target, reducing threat. Character exits combat mode.
Attempts to disengage from the target by reducing threat. Disables auto-attack.
Marksmanship
9% of base mana · 35 yd range · Instant
In Classic
Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Beast Mastery
40 Mana · 40 yd range · Instant
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Beast Mastery · Rank 1
80 Mana · 35 yd range · Instant · 6 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing 32 (+5% of Ranged Attack Power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Marksmanship · Rank 1
180 Mana · Instant
Increases the Ranged Attack Power of party or raid members within 45 yds by 15.
Survival · Rank 1
30 Mana · Melee Range · Instant · 5 sec cooldown
In Classic
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Marksmanship
100 Mana · Instant · 5 min cooldown
In Classic
Increases ranged attack speed by 40% for 15 sec.
Increases ranged and melee attack speed by 40% for 15 sec.
Survival
Instant
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Survival
60 Mana · Instant · 30 sec cooldown
In Classic
Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Beast Mastery · Rank 1
50 Mana · Instant
The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
Survival
80 Mana · Instant · 30 sec cooldown
In Classic
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
Survival
61 Mana · Melee Range · Instant · 8 sec cooldown
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Beast Mastery
84 Mana · 100 yd range · Instant · 1 min cooldown
In Classic
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Marksmanship
8% of base mana · 15 yd range · 30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Pet · Rank 1
20 Focus · Instant cast · 30 sec cooldown
Increases movement speed by 40% for 15 sec.
Marksmanship
50 Mana · 30 yd range · Instant · 15 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Survival
Instant
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Marksmanship
50 Mana · 30 yd range · Instant · 30 sec cooldown
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Survival · Rank 1
275 Mana · Instant · 30 sec cooldown
In Classic
Place a fire trap that explodes when an enemy approaches, causing 104 to 135 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Place a Fire trap that explodes when an enemy approaches, causing 100 to 130 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Values at level 34. They change with character level.
Marksmanship · Rank 1
135 Mana · 35 yd range · Instant · 15 sec cooldown
Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
Beast Mastery
100 Mana · Instant
The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Beast Mastery
12% of base mana · 100 yd range · Instant · 2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Marksmanship · Rank 1
365 Mana · 45 yd range · 4 sec cast · 15 sec cooldown
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
General · Passive
The tooltip has not been confirmed.
Marksmanship · Rank 1
350 Mana · 35 yd range · Channeled (6 sec cast)
In Classic
Continuously fires a volley of ammo at the target area, causing 50 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
Survival
Instant
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Survival · Rank 2
155 Mana · 8 - 35 yd range · Instant · 2 min cooldown
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 420 Nature damage over 12 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.
Beast Mastery · Rank 1
90 Mana · Instant
In Classic
The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
Survival
Instant
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
Beast Mastery
270 Mana · 8 - 35 yd range · 20 sec cooldown
Attempts to remove 1 Frenzy effect from an enemy creature.
Beast Mastery
Instant
Summons your pet to you.