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SPELLBOOK

WoW Forever Rogue Spellbook

Every trainer-taught ability, ordered by the level you learn it. Abilities that are new or changed compared to Classic are marked, and changed ones show exactly what differs from the Classic tooltip.

Pre-beta compilation — The Forever client data is not out yet, so this layers changes seen in BlizzCon 2026 footage and screenshots on top of the Classic client ability tables. Abilities not seen in footage show their Classic values, and everything will be refreshed from beta data.

33 abilities

Learned at level 14

Eviscerate

Unverified

Assassination · Rank 8

35 Energy · Melee Range · Instant

Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 199-295 damage 2 points: 350-446 damage 3 points: 501-597 damage 4 points: 652-748 damage 5 points: 803-899 damage

Sinister Strike

Unverified

Combat · Rank 8

45 Energy · Melee Range · Instant

An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.

Pick Lock

Same

Subtlety

1

5 yd range · 5 sec cast

Allows opening of locked chests and doors.

Stealth

Unverified

Subtlety · Rank 4

Instant · 10 sec cooldown

Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.

Learned at level 42

Backstab

Changed

Combat · Rank 5

412202836

60 Energy · Melee Range · Instant

In Classic

Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Backstab the target, causing 156% weapon damage plus 93 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Pick Pocket

Same

Subtlety

4

Melee Range · Instant

Pick the target's pocket.

Learned at level 61

Gouge

Changed

Combat · Rank 3

61832

45 Energy · Melee Range · Instant · 10 sec cooldown

In Classic

Causes 32 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.

Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.

Learned at level 81

Evasion

Unverified

Combat

8

Instant · 5 min cooldown

The rogue's dodge chance will increase by 50% for 15 sec.

Learned at level 103

Slice and Dice

Unverified

Assassination · Rank 2

25 Energy · 100 yd range · Instant

Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Sprint

Same

Combat · Rank 3

Instant · 5 min cooldown

Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.

Sap

Changed

Subtlety · Rank 2

1028

65 Energy · Melee Range · Instant

In Classic

Incapacitates the target for up to 35 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

Learned at level 121

Kick

Same

Combat · Rank 4

25 Energy · Melee Range · Instant · 10 sec cooldown

A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.

Learned at level 142

Expose Armor

Changed

Assassination · Rank 3

142636

25 Energy, 1 to 5 Combo Points · Melee Range · Instant

In Classic

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 210 armor 2 points: 420 armor 3 points: 630 armor 4 points: 840 armor 5 points: 1050 armor

Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1,080 armor 5 points: 1,350 armor

Garrote

Unverified

Assassination · Rank 6

50 Energy · Melee Range · Instant

Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.

Learned at level 161

Feint

Same

Combat · Rank 5

20 Energy · Melee Range · Instant · 10 sec cooldown

Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

Learned at level 181

Ambush

Same

Assassination · Rank 6

60 Energy · Melee Range · Instant

Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.

Learned at level 204

Rupture

Changed

Assassination · Rank 3

202836

25 Energy · Melee Range · Instant

In Classic

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 88 damage over 8 secs 2 points: 130 damage over 10 secs 3 points: 180 damage over 12 secs 4 points: 238 damage over 14 secs 5 points: 304 damage over 16 secs

Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 53 damage over 8 secs 2 points: 79 damage over 10 secs 3 points: 109 damage over 12 secs 4 points: 143 damage over 14 secs 5 points: 183 damage over 16 secs

Crippling Poison

Unverified

Poisons · Rank 2

3 sec cast

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.

Instant Poison

Unverified

Poisons · Rank 6

3 sec cast

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 112 to 148 Nature damage. 115 charges.

Poisons

Unverified

Poisons

20

Instant

You can create and mix poisons, with both found and storebought ingredients.

Learned at level 222

Distract

Changed

Subtlety

22

30 Energy · 30 yd range · Instant · 30 sec cooldown

In Classic

Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.

Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.

Vanish

Same

Subtlety · Rank 2

Instant · 5 min cooldown

Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

Learned at level 242

Detect Traps

Same

Subtlety · Passive

24

Greatly increased chance to detect traps.

Mind-numbing Poison

Unverified

Poisons · Rank 3

3 sec cast

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.

Learned at level 261

Cheap Shot

Unverified

Assassination

26

60 Energy · Melee Range · Instant

Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

Learned at level 304

Kidney Shot

Unverified

Assassination · Rank 2

25 Energy · Melee Range · Instant · 20 sec cooldown

Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

Disarm Trap

Unverified

Subtlety

30

5 yd range · 2 sec cast

Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

Hemorrhage

Unverified

Subtlety · Rank 3

30

35 Energy · Melee Range · Instant

An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 sec. Awards 1 combo point.

Deadly Poison

Unverified

Poisons · Rank 5

3 sec cast

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec. Stacks up to 5 times on a single target. 105 charges.

Learned at level 321

Wound Poison

Unverified

Poisons · Rank 4

3 sec cast

Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 135 for 15 sec.

Learned at level 342

Blind

Same

Subtlety

34

30 Energy · 10 yd range · Instant · 5 min cooldown

Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

Blinding Powder

Unverified

Poisons

34

3 sec cast

Create the reagent for the Blind ability.

Learned at level 401

Safe Fall

Unverified

Subtlety · Passive

40

Reduces damage from falling.