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Races

Gnome Priest

AllianceNew in ForeverHomeland · Gnomeregan

What this combination has going for itPvESPvPS

Expansive Mind (5% maximum mana) makes your mana last through long boss fights, and Eureka! cuts the mana cost of your abilities by 10% and makes them 10% stronger for 8 sec, backing both Shadow's burst windows and big emergency heals. In battlegrounds, Escape Artist frees you from any movement impairing effect, with 3 sec of immunity, so you can get away from melee.

Racial class skills

  • Confounding Flash

    Learned at level 10

    3% of base mana · 0.5 sec cast · 2 min cooldown

    Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

  • Contingency Plan

    Rank 5 · Learned at level 60

    30 yd range · Instant · 10 min cooldown

    Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.

Racials

  • Escape ArtistCooldown 2 min

    Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

  • Eureka!Cooldown 2 min

    lasts 8 sec

    Your non-periodic damaging abilities have their Energy, Rage or Mana cost reduced by 10% and deal 10% more damage.

    • PriestAlso applies to healing abilities, +10% healing
  • Expansive MindPassive

    Maximum Mana, Rage and Energy increased by 5%.

  • Engineering SpecializationPassive

    Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

Priest Hyjal Tier Set Bonuses

Vestments of ConvictionDiscipline / Holy

  • (2) SetIncreased Spirit +10
  • (3) SetReduces the cooldown on your Fear Ward spell by 60 sec.
  • (4) SetIncreases healing done by up to 26 and damage done by up to 9 for all magical spells and effects.
  • (5) SetReduces the cooldown on your Penance and Prayer of Mending spells by 1 sec.

Class guides

  • DisciplineHealer21/0/0
    1. 1~5Get a wand early
    2. 6~9Shield before you pull
    3. 10~12Wand Specialization and Spirit Tap
    4. 13~16Better wand, first dungeon heals
    5. 17~20Twin Disciplines and Flash Heal
    6. 21~24Mental Strength and Twin Disciplines
    7. 25~29Improved Shield and Meditation
    8. 30Level 30: Soul Warding and Prayer of Healing
  • HolyHealer13/8/0
    1. 1~5Get a wand early
    2. 6~9Shield before you pull
    3. 10~12Wand Specialization and Improved Renew
    4. 13~16Better wand, first dungeon heals
    5. 17~20Divine Fury and Flash Heal
    6. 21~24Divine Fury and Holy Specialization
    7. 25~29Holy Nova and Twilight Focus
    8. 30Level 30: Searing Light and Prayer of Healing
  • ShadowDamage2/0/19
    1. 1~5Get a wand early
    2. 6~9Shield before you pull
    3. 10~12Wand Specialization and Spirit Tap
    4. 13~16Better wand, first dungeons
    5. 17~20Stronger Pain and Mind Blast
    6. 21~24Mind Flay
    7. 25~29Vampiric Embrace and Dark Inspiration
    8. 30Level 30: Scarlet Monastery