
TALENT CALCULATOR
Compared to ClassicNew in ForeverBuffedNerfedChanged
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LEVEL PATH
RACIAL TRAITS
Will to SurviveCooldown 3 min
Instantly removes all Stun effects.
PerceptionCooldown 3 min
Dramatically increases stealth detection for 20 sec.
RuthlessPassive
Increases your critical strike chance with all spells and attacks by 1%.
The Human SpiritPassive
Spirit increased by 10%.
StoneformCooldown 3 min
Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Find TreasureActive
Allows the dwarf to sense nearby treasure, making it appear on the minimap.
Artisan's PrecisionPassive
Increases hit chance with spells and attacks by 1%.
Big Game HunterPassive
Damage dealt versus Beasts increased by 5%.
Elune's LightCooldown 3 min
Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
ShadowmeldCooldown 10 sec · 2 min in combat
Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessPassive
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritPassive
Transform into a wisp upon death, increasing movement speed by 75%.
Walk on AirCooldown 90 sec
Glide downward through the air for 10 sec while controlling your direction of travel.
Read LeylineCooldown 2 min
Increases your Health and Mana regeneration by 50% for 15 sec. Cannot be used while Innervate is active. Using it at a Ley Line also grants Attuned for 1 hour, increasing the regeneration bonus to 100%. Attuned persists through death, and is removed upon entering a raid.
Wind BlessedPassive
Increases your spellcasting, melee, and ranged Haste by 2%.
Elemental InsightPassive
Damage dealt versus Elementals increased by 5%.
Blood FuryCooldown 2 min
Increases Attack Power and Spell Power by 10% for 15 sec.
Shatter CurseCooldown 3 min
Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.
CommandPassive
Damage dealt by Hunter and Warlock pets increased by 5%.
HardinessPassive
Duration of Stun effects on you reduced by 20%.
War StompCooldown 90 sec
Stuns up to 5 enemies within 8 yds for 2 sec.
CultivationCooldown 15 min
Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. Each herb has a character level requirement (its Herbalism requirement ÷ 5; level 60 for herbs above 300 skill).
PlainsrunningPassive
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect.
EndurancePassive
Total Health increased by 5%.
BerserkingCooldown 3 min
Increases your spellcasting and attack speed by 10% for 15 sec.
Rapid RegenerationCooldown 3 min
Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Beast SlayingPassive
Damage dealt versus Beasts increased by 5%.
RegenerationPassive
Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
Walk on AirCooldown 90 sec
Glide downward through the air for 10 sec while controlling your direction of travel.
SkysightCooldown 2 min
Increases your movement speed by 15% for 15 sec. Using it at an elemental convergence also grants Charged for 1 hour, increasing the movement speed bonus to 30%. Charged persists through death, and is removed upon entering a raid.
Wind BlessedPassive
Increases your spellcasting, melee, and ranged Haste by 2%.
Elemental InsightPassive
Damage dealt versus Elementals increased by 5%.
CLASS INFO
TIER SET BONUSES
Wildstalker Armor
Deadly AspectsMax 5
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Endurance TrainingMax 5
Increases the Health and Armor of your pets by 15%.
Focused Fire5 points · Max 2
Increases all damage you and your pet deal by 2% while your pet is active.
Improved Aspect of the Monkey5 points · Max 3
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Pathfinding5 points · Max 2
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Improved Revive Pet5 points · Max 2
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Bestial Swiftness10 points · Max 1
Increases the movement speed of your pets by 30%.
Unleashed Fury10 points · Max 5
Increases the damage done by your pets and hawks by 15%.
Improved Mend Pet15 points · Max 2
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Ferocity15 points · Max 5
Increases the critical strike chance of your pets and hawks by 10%.
Summon Hawk15 points · Max 1
Command a hawk to dive-bomb your targeted enemy, dealing 32 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Spirit Bond20 points · Max 2
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Intimidation20 points · Max 1
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Bestial Discipline20 points · Max 2
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Frenzy25 points · Max 5
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Bestial Wrath30 points · Max 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Hawk EyeMax 3
Increases the range of your ranged weapons by 6 yards.
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Lethal AttacksMax 5
Increases your critical strike chance with all attacks by 5%.
Improved Stings5 points · Max 3
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Efficiency5 points · Max 5
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Careful Aim5 points · Max 5
Increases your Attack Power by 100% of your Intellect.
Rapid Killing10 points · Max 2
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Improved Arcane Shot10 points · Max 5
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Lone Wolf10 points · Max 1
You deal 20% increased damage with all attacks while you do not have an active pet.
Trueshot Aura15 points · Max 1
Increases the Ranged Attack Power of party or raid members within 45 yds by 15.
Mortal Shots15 points · Max 5
Increases the critical strike damage bonus on all ranged abilities by 30%.
Rapid Recuperation20 points · Max 2
Afflicting a target with Serpent Sting allows 50% of your Mana Regeneration to continue while casting for 15 sec, increased to 100% when Rapid Killing is consumed.
Barrage20 points · Max 3
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Scatter Shot20 points · Max 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Ranged Weapon Specialization25 points · Max 5
Increases the damage you deal with ranged weapons by 5%.
Sniper Shot30 points · Max 1
A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.
Improved TrackingMax 5
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
DeflectionMax 5
Increases your Parry chance by 5%.
Entrapment5 points · Max 5
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Savage Strikes5 points · Max 2
Increases the critical strike chance of all your melee abilities by 4%.
Survivalist5 points · Max 5
Increases your total Health by 10%.
Improved Wing Clip5 points · Max 3
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Clever Traps10 points · Max 2
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Surefooted10 points · Max 3
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Deterrence10 points · Max 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Survival Tactics15 points · Max 2
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Predator's Edge15 points · Max 5
Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.
Counterattack15 points · Max 1
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Resourcefulness20 points · Max 2
Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.
Expose Prey20 points · Max 2
Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.
Survivalist's Discipline20 points · Max 2
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Strider Kick20 points · Max 1
A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Lightning Reflexes25 points · Max 5
Increases your Agility by 10%.
Lacerating Strikes30 points · Max 1
Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec