
LEVELING GUIDE
WoW Forever Frost Mage Leveling Guide
A Frost mage fights with and finishes low-health enemies with . When mana runs low, your wand is really good. arrives at 20 — weave it in on frozen targets for big damage.
Recommended talents
Recommended professions
TailoringMake cloth gear with Intellect, Spell Power and Spirit at every level, plus Frost spell power pieces like
and
.
EnchantingMake your own wands —
,
and
— and keep one at your level.
ROUTELevel-by-level route
- 5
Levels 1–5
Get a wand first
- Equip
right away, then swap to
at 5 and
at 13. You make all of them yourself with
Enchanting. - Pull from range with , then finish with your wand. It has great base damage and a long reach, which makes it the most consistent opener.
- Pick up
Tailoring and
Enchanting now. Crafted gear is the easiest way to stack Intellect, Spell Power and Spirit. - From level 4, conjure your own drinks with .
Gear to pick up
Craft
CraftLv 5
New abilities
- Equip
- 9
Levels 6–9
Hunt on a mana budget
- Fight with , and finish low-health enemies with , learned at 6.
- When an enemy is hitting you, attacking with your wand is usually better than casting .
- From 6, read the scrolls you find while leveling with . They unlock strong abilities and buffs.
New abilities
Rank upgrades
(6) · (8)
- 12
Levels 10–12
Talents and first crafted gear
- (10–14) raises the hit chance of Fire and Frost spells, so fewer casts miss and less mana is wasted.
- When enemies are hitting you, use (level 10) freely to take fewer hits.
- Craft
(10) and
(12) with
Tailoring. The recipe for
(12) is bought with Merchant's Favor, earned by turning in supply crates.
Gear to pick up
CraftLv 10
CraftLv 12
Talents
- Lv 10–123/5
New abilities
Rank upgrades
(10) · (10) · (12) · (12)
- 16
Levels 13–16
Into the dungeons
- At 13, upgrade your wand to
. - The Hall of Thanes and Ragefire Chasm open at 13, Ruins of Lordaeron at 15 and The Deadmines at 16. Grab their quests for the rewards too.
- from 15 increases the critical strike damage of your Frost spells.
- Use (14) on 3 or more enemies — spam it while the tank holds the pack.
- On small packs of 1–2, wand while you regain mana, then spend it on the big 4–5 mob packs.
- At 15 craft
(Frost spell power) and
, plus
with Merchant's Favor, then
at 16.
Gear to pick up
CraftLv 13
CraftLv 15
CraftLv 15
CraftLv 16
Talents
- Lv 13–145/5
- Lv 15–162/5
New abilities
Rank upgrades
(14) · (14) · (14) · (16)
Dungeons for this range
- At 13, upgrade your wand to
- 19
Levels 17–19
Gearing up in dungeons
- Wailing Caverns opens at 17 and Shadowfang Keep at 18.
- Craft
and
(17), then
(19) with
Tailoring. - With Merchant's Favor, also make
(17). - Get as much Intellect and Spell Power as you can — it raises both how many spells you can cast and how hard they hit.
Gear to pick up
CraftLv 17
CraftLv 17
CraftLv 19
Talents
- Lv 17–195/5
New abilities
Rank upgrades
(18)
Dungeons for this range
- 20
Level 20
Level 20: farm dungeons
- Take at 20. It deals far more damage to targets frozen by and similar effects.
- Use (level 20) often between bosses — several small uses beat none.
- Collect the target gear below from bosses and quests in The Hall of Thanes, Ragefire Chasm, Ruins of Lordaeron, The Deadmines, Wailing Caverns and Shadowfang Keep.
- Finish
Tailoring with
and
, and spend Merchant's Favor on
. - For your wand, aim for
(Wailing Caverns quest reward), which has the most Spell Power.
Gear to pick up
CraftLv 20
CraftLv 20

New abilities
Rank upgrades
(20) · (20) · (20) · (20)
ROTATIONHow to fight
- 13+ enemies: use .
- 23+ enemies that won't last through , or when you need to move: use .
- 3If enemies are hitting you, use freely to take fewer hits.
- 4If the target is frozen, cast .
- 5Cast until the enemy is almost dead, then finish with . If it is hitting you, your wand is usually better than .
- 6Low on mana? Use your wand — it's really good.
GEARLevel-20 target gear
Dungeon drops, quest rewards and crafted items worth chasing at level 20 for this spec, by slot, best stats for the spec first.
Head
Neck
BestQuestQuest "Friend of the Library"
Shoulder
BestCraftLv 19
Back
BestCraftLv 16
Chest
BestCraftLv 15
Wrist
Hands
Waist
Legs
BestCraftLv 20
Feet
BestCraftLv 20
Finger
BestDropLv 17
BestDropLv 19
Two-Hand
Main Hand
BestDropLv 16
Held In Off-hand
Ranged
CAMPINGCamping
Alchemy camp: mana per 5 sec ·
Tailoring camp: Spirit ·
Herbalism camp: Intellect (does not stack with ).
Enchanting camp: all stats and armor ·
Skinning camp: 2% critical strike ·
Leatherworking camp: 5% rested experience.- Each camp buff has a one-hour cooldown.