
LEVELING GUIDE
WoW Forever Arcane Mage Leveling Guide
Up to 20, your wand is an Arcane mage's best tool. Boost it with , pull with and finish with your wand. In dungeons, on packs puts you well ahead, and arrives at 20.
Recommended talents
Recommended professions
TailoringMake cloth gear with Intellect, Spell Power and Spirit at every level, plus Arcane spell power pieces like
and
.
EnchantingMake your own wands —
,
and
— and keep one at your level. pays off most when your wand keeps up.
ROUTELevel-by-level route
- 5
Levels 1–5
Get a wand first
- Equip
right away, then swap to
at 5 and
at 13. You make all of them yourself with
Enchanting. - Pull from range with , then finish with your wand. It has great base damage and a long reach, which makes it the most consistent opener.
- Pick up
Tailoring and
Enchanting now. Crafted gear is the easiest way to stack Intellect, Spell Power and Spirit. - From level 4, conjure your own drinks with .
Gear to pick up
Craft
CraftLv 5
New abilities
- Equip
- 9
Levels 6–9
Hunt on a mana budget
- arrives at 8 but costs a lot of mana. Until its second rank at 16, finishing with your wand does more damage.
- From 6, read the scrolls you find while leveling with . They unlock strong abilities and buffs.
New abilities
Rank upgrades
(6) · (8)
- 12
Levels 10–12
Talents and first crafted gear
- Max at 10–11 to boost your wand damage, then start at 12 for Arcane spell hit chance.
- When enemies are hitting you, use (level 10) freely to take fewer hits.
- Craft
(10) and
(12) with
Tailoring. The recipe for
(12) is bought with Merchant's Favor, earned by turning in supply crates.
Gear to pick up
CraftLv 10
CraftLv 12
Talents
- Lv 10–112/2
- Lv 121/5
New abilities
Rank upgrades
(10) · (10) · (12) · (12)
- 16
Levels 13–16
Into the dungeons
- At 13, upgrade your wand to
. - The Hall of Thanes and Ragefire Chasm open at 13, Ruins of Lordaeron at 15 and The Deadmines at 16. Grab their quests for the rewards too.
- (14) hits hard for little mana — spam it while the tank holds a pack. at 15–16 lowers the threat of your Arcane spells, so you can spam it more freely.
- On small packs of 1–2, wand while you regain mana, then spend it on the big 4–5 mob packs.
- At 15 craft
(Arcane spell power) and
, plus
with Merchant's Favor, then
at 16.
Gear to pick up
CraftLv 13
CraftLv 15
CraftLv 15
CraftLv 16
Talents
- Lv 13–143/5
- Lv 15–162/2
New abilities
Rank upgrades
(14) · (14) · (14) · (16)
Dungeons for this range
- At 13, upgrade your wand to
- 19
Levels 17–19
Gearing up in dungeons
- Wailing Caverns opens at 17 and Shadowfang Keep at 18.
- at 17–19 gives your damage spells a chance to make your next damage spell cost no mana.
- Craft
and
(17), then
(19) with
Tailoring. - With Merchant's Favor, also make
(17). - Prioritize gear with Intellect, Spell Power and Spirit — it matters most in dungeons.
Gear to pick up
CraftLv 17
CraftLv 17
CraftLv 19
Talents
- Lv 17–193/5
New abilities
Rank upgrades
(18)
Dungeons for this range
- 20
Level 20
Level 20: farm dungeons
- Take at 20. Four stacks drain your mana fast, so stop at 2–3 and follow with .
- Use (level 20) often between bosses — several small uses beat none.
- Collect the target gear below from bosses and quests in The Hall of Thanes, Ragefire Chasm, Ruins of Lordaeron, The Deadmines, Wailing Caverns and Shadowfang Keep.
- Finish
Tailoring with
and
, and spend Merchant's Favor on
. - For your wand, aim for
(Wailing Caverns quest reward), which has the most Spell Power.
Gear to pick up
CraftLv 20
CraftLv 20

New abilities
Rank upgrades
(20) · (20) · (20) · (20)
ROTATIONHow to fight
- 1Pull from range with .
- 2Stack 2–3 times, then cast . More stacks cost more mana.
- 3Going to 4 stacks before hits hard but empties nearly your whole mana pool in two cycles.
- 4To save mana, just use your wand. It nearly matches casting only , and you regain mana meanwhile.
- 5Multiple enemies: pre-cast (costs a lot of mana), then spam .
GEARLevel-20 target gear
Dungeon drops, quest rewards and crafted items worth chasing at level 20 for this spec, by slot, best stats for the spec first.
Head
Neck
BestQuestQuest "Friend of the Library"
Shoulder
BestCraftLv 19
Back
BestCraftLv 16
Chest
BestCraftLv 15
Wrist
Hands
Waist
Legs
BestCraftLv 20
Feet
BestCraftLv 20
Finger
BestDropLv 17
BestDropLv 19
Two-Hand
Main Hand
BestDropLv 16
Held In Off-hand
Ranged
CAMPINGCamping
Alchemy camp: mana per 5 sec ·
Tailoring camp: Spirit ·
Herbalism camp: Intellect (does not stack with ).
Enchanting camp: all stats and armor ·
Skinning camp: 2% critical strike ·
Leatherworking camp: 5% rested experience.- Each camp buff has a one-hour cooldown.