Classes

LEVELING GUIDE

WoW Forever Enhancement Shaman Leveling Guide

Enhancement is the default choice for every shaman's early levels. Spell base damage has been cut hard, but Enhancement's strong auto attacks barely rely on spells, and gives free attack power. Keep upgrading your weapon and keep pulls in check, and you will level without trouble.

Recommended talents

Level 20 · Enhancement0/11/0

Recommended professions

  • Leatherworking
    Craft Strength and Agility boots, belt, chest and helm yourself. The campsite Tent also gives rested XP.
  • Skinning
    Gathers the materials for Leatherworking yourself. The campsite Chair gives 2% critical strike chance.

ROUTELevel-by-level route

  1. 5

    Levels 1–5

    Melee basics

    • Put on your weapon and fight with auto attacks.
    • Pull from range with or , then melee.
    • When a fight goes badly, turn leftover mana into health with .
    • At level 4, do the class quest for .
    • Learn Skinning and Leatherworking and level them together.

    New abilities

  2. 9

    Levels 6–9

    Weapon upgrades, save mana

    • Swap to a better weapon as soon as you see one. Your damage comes from your weapon.
    • From level 8, keep up between pulls.
    • After the pull, hold your spells and save mana.
    • Keep your pulls in check.

    New abilities

    Rank upgrades

    (6) · (8) · (8) · (8)

  3. 12

    Levels 10–12

    Fire totem, pick a weapon imbue

    • Use on slow two-handers and on fast one-handers.
    • Do the level 10 class quest for to use . From 12, use on groups.
    • From 10 to 14, take . The extra crit chance boosts your auto attacks right away.
    • Craft and with Leatherworking.

    Gear to pick up

    Talents

    • Lv 10–123/5

    New abilities

    Rank upgrades

    (12)

  4. 16

    Levels 13–16

    Chest piece, first dungeon

    • Craft with Leatherworking.
    • At 15 and 16, take . Once you learn at 20, it is instant and works indoors.
    • From 16, run The Deadmines. In dungeons, drop and use as much as you can, stopping when you risk pulling threat or run out of mana.
    • Help your healer with your healing spells when things get dicey.

    Gear to pick up

    Talents

    • Lv 13–145/5
    • Lv 15–162/2

    New abilities

    Rank upgrades

    (14) · (14) · (14) · (16) · (16)

  5. 19

    Levels 17–19

    Collect dungeon weapons

    • From 17 to 19, take . It adds attack power based on your Intellect.
    • Go for in Wailing Caverns and in The Deadmines.
    • Keep up between pulls.

    Gear to pick up

    Talents

    • Lv 17–193/3

    New abilities

    Rank upgrades

    (18) · (18) · (18) · (18)

    Dungeons for this range

  6. 20

    Level 20

    Level 20: Ghost Wolf and Water Totem

    • Your level 20 talent is , which lowers the mana cost of your shocks and .
    • With extra points from the Legacy system, go through and to reach for more damage.
    • Train first, then start the Water Totem class quest.
    • Pick up a slow two-hander such as from a Wailing Caverns quest or from a Ruins of Lordaeron quest.
    • Craft with Leatherworking for your head slot.

    Gear to pick up

    Talents

    • Lv 201/1
    Open this build in the calculator →

    New abilities

    Rank upgrades

    (20) · (20)

ROTATIONHow to fight

  1. 1Keep your weapon imbue on and up between pulls.
  2. 2Pull with a shock or .
  3. 3Kill with auto attacks and cast nothing to save mana.
  4. 4In dungeons or against several enemies, drop and use as much as you can, until you risk pulling threat or run out of mana.
  5. 5If it gets dangerous, convert mana into health with .

GEARLevel-20 target gear

Dungeon drops, quest rewards and crafted items worth chasing at level 20 for this spec, by slot, best stats for the spec first.

Head

Neck

Back

Chest

Wrist

Hands

Waist

Legs

Feet

Finger

Two-Hand

One-Hand

CLASS QUESTSClass quests

  • Level 4: Call of Earth

    A race-specific quest rewards , letting you use Earth totems like .
    • Class quest
  • Level 10: Call of Fire

    A faction quest rewards , letting you use Fire totems like . also needs an active Fire totem.
    • Class quest
  • Level 20: Call of Water

    A faction quest rewards , letting you use Water totems like . It is a long, arduous chain across several zones, so train first.
    • Class quest

CAMPINGCamping

  • Look for the Skinning Chair (2% crit chance) and the Leatherworking Tent (rested XP up to 5% of a level) first.
  • The Alchemy Mana Well (mana regen) and the Fishing Fish Bowl (8% stats) are good too.
  • Also look for the Mining Lodestone (melee attack power) and the Blacksmithing Sharpening Wheel (Strength).