
WoW Forever Enhancement Shaman Guide
Lv60
Hunting
Upkeep
Prepare
Opener
Cycle priority
From here on, switch your armor to . Keep on a slow two-hander.
Drop and just before a fight and pull with rank 1 or . In melee, use and follow with . Shocks share a cooldown, so if you pulled with , wait for it to finish first. When mana runs short, drop the Shocks and keep using .
Solo
- Saving manaPull one enemy at a time, and when mana runs short, stop using Shocks and fight with auto attacks.
- InterruptingInterrupt spellcasting enemies with . It has a 20 yard range.
- HealingUse in an emergency mid-fight and after the fight. heals more for the same mana.
- Several enemiesUse when enemies gather within 10 yards of your Fire totem. It wastes mana on a single enemy.
- Large groupsIn long fights against several enemies, change your Fire totem to . It only hits enemies within 8 yards and costs a lot of mana.
- Extra enemiesIf more enemies join, drop . Enemies within 8 yards attack the totem while you kill one first.
- Physical damageAgainst hard hitters, drop to reduce the physical damage you take.
- EscapingTo kite or get away, drop . With , it roots nearby enemies for 5 sec as soon as you drop it.
- SlowingSlow fleeing or chasing enemies for 8 sec with . It shares a cooldown with your other Shocks.
- Enemy buffsRemove beneficial magic from enemies with .
- Fear and sleepAgainst enemies that use fear, charm or sleep, drop in advance.
- Poison and diseaseRemove poisons with and diseases with .
- TravelingUse between enemies. shortens its cast time and lets you use it indoors.
- Moving onBefore moving on, use to get back 25% of the mana spent on your totems.
- Staying putIf you keep hunting within 30 yards, keep down. It stops working once you move away.
- Blocking spellsAgainst dangerous casters, drop . The totem takes a harmful spell aimed at you.
- When you dieIf you die, use to get back up on the spot. Check for nearby enemies first.
Party
Deal damage with your two-hander and support the party with totems. Watch your mana and threat on every pull.
- Single targetOnce the tank has the enemy, use and follow with right away. Stop using Shocks when mana is short.
- ThreatIf your threat gets close to the tank's, use instead of .
- InterruptsInterrupt casters with once the tank has them. It causes a lot of threat, so don't use it first.
- Several enemiesUse once the tank has gathered the enemies. Stop if your threat climbs or your mana runs low.
- Party buffsWith melee in the party, use as your Earth totem.
- Melee party buffWith several melee in the party, use as your Air totem. You don't benefit from it while is on your main hand.
- Totem overlap works alongside your , but not with . If is down, use a different Fire totem.
- Party manaWith spellcasters in the party, use as your Water totem.
- PeelingIf an enemy goes for the healer, drop within 8 yards so it attacks the totem.
- Fear and sleepAgainst enemies that use fear, charm or sleep, change your Earth totem to .
- Enemy buffsRemove beneficial magic from enemies with .
- Poison and diseaseIf poison or disease is frequent, change your Water totem to or . Otherwise use and .
- Blocking spellsAgainst dangerous casters, change your Air totem to .
- Backup healingHelp out with if your healer is in trouble.
- ResurrectionAfter the fight, bring fallen party members back with .
Dungeons
Skills
Build Order
Elemental18Enhancement25Restoration8
- LV 10–14
5/5
- LV 15–17
3/3
- LV 18–19
2/3
- LV 20–22
3/3
- LV 23
1/1
- LV 24
3/3
- LV 25–26
2/2
- LV 27
1/1
- LV 28–29
2/5
- LV 30–31
2/2
- LV 32–33
2/2
- LV 34
1/1
- LV 35–39
5/5
- LV 40–42
3/3
- LV 43–45
3/3
- LV 46
1/1
- LV 47–49
3/5
- LV 50–51
2/2
- LV 52
1/1
- LV 53–57
5/5
- LV 58–60
3/3
Recommended professions
Make a mail vest from a vendor pattern. From level 55, high Attack Power pieces are worth a look, though the materials are expensive and the patterns are hard to find.
- LV 55
Skill 270
Pattern · drops in Blackrock Depths - LV 57
Skill 290
Pattern · drops in Blackrock Depths
Collect
.
Camping
- LV 1
Skill 20
- LV 28
Skill 140
Blueprint · drops in Wailing Caverns - LV 1
Skill 20
- LV 28
Skill 125
Blueprint · drops in Shadowfang Keep
- Look for the
Skinning Chair (2% crit chance) and the
Leatherworking Tent (rested XP up to 5% of a level) first.
- The
Alchemy Mana Well (mana regen) and the
Fishing Fish Bowl (8% stats) are good too.
- Also look for the
Mining Lodestone (melee attack power) and the
Blacksmithing Sharpening Wheel (Strength).
Mounts
Apprentice Riding90g