Classes

LEVELING GUIDE

WoW Forever Elemental Shaman Leveling Guide

Elemental is weak before level 40. Offensive spells have lower base damage, and most spell power gear comes from dungeons or professions, so pure casting struggles early. Up to 20, play a melee/caster hybrid: a strong melee weapon with a weapon imbue plus , and put your talents into Restoration for mana and healing instead of Elemental. Respec into Elemental around level 38–40, once and are in reach.

Recommended talents

Level 20 · Elemental0/0/11

Recommended professions

  • Leatherworking
    Craft , leather boots with spell power. The campsite Tent also gives rested XP.
  • Skinning
    Gathers the materials for Leatherworking yourself. The campsite Chair gives 2% critical strike chance.

ROUTELevel-by-level route

  1. 5

    Levels 1–5

    Fight with your weapon

    • Spell base damage is low, so your weapon beats your spells for now. Put on your weapon and fight with auto attacks.
    • Pull with or , then melee and let mana refill with the five-second rule.
    • When a fight goes badly, turn leftover mana into health with .
    • At level 4, do the class quest for .
    • Learn Skinning and Leatherworking and level them together.

    New abilities

  2. 9

    Levels 6–9

    Weapon upgrades, save mana

    • Swap to a better melee weapon as soon as you see one.
    • From level 8, keep up between pulls.
    • Pool mana at the end of kills and between enemies.

    New abilities

    Rank upgrades

    (6) · (8) · (8) · (8)

  3. 12

    Levels 10–12

    Fire totem, Restoration talents

    • Use on slow two-handers and on fast one-handers.
    • Do the level 10 class quest for . Dropping a Fire totem and, from 12, using on cooldown is your main damage from here.
    • Your talents go into Restoration, not Elemental — the early Elemental talents do little for a caster. From 10 to 14, take for faster heals in a pinch.
    • Craft with Leatherworking.

    Gear to pick up

    Talents

    • Lv 10–123/5

    New abilities

    Rank upgrades

    (12)

  4. 16

    Levels 13–16

    Start collecting spell power

    • When rank 3 arrives at 14, keep casting rank 2 — rank 3 actually does less damage.
    • From 15 to 17, take . Mana keeps regenerating while you cast, which keeps you going pull after pull.
    • from The Hall of Thanes and from The Deadmines (from level 16) are daggers with spell power.
    • In groups, help your healer with your healing spells when things get dicey. Spend mana carefully and you heal as well as any level 20 healer.

    Gear to pick up

    Talents

    • Lv 13–145/5
    • Lv 15–162/3

    New abilities

    Rank upgrades

    (14) · (14) · (14) · (16) · (16)

  5. 19

    Levels 17–19

    Fire Nova in dungeons

    • Against groups, drop and use on cooldown until you run low on mana.
    • At 18 and 19, take to cut the mana cost of your heals.
    • Run The Deadmines and line up its quest rewards for level 20.

    Talents

    • Lv 173/3
    • Lv 18–192/5

    New abilities

    Rank upgrades

    (18) · (18) · (18) · (18)

    Dungeons for this range

  6. 20

    Level 20

    Level 20: Water Shield and Ghost Wolf

    • Your level 20 talent is . It returns mana when you get hit, which is especially good in dungeons where often pulls threat off the tank.
    • Spend any extra points from the Legacy system in the Elemental tree: , and .
    • Train , then start the Water Totem class quest.
    • Get or from The Deadmines quests.

    Gear to pick up

    Talents

    • Lv 201/1
    Open this build in the calculator →

    New abilities

    Rank upgrades

    (20) · (20)

ROTATIONHow to fight

  1. 1Drop for your group.
  2. 2If you really want to cast, use on a single target; otherwise alternate and .
  3. 3Against several enemies, drop and use on cooldown until you run low on mana.
  4. 4Melee to pool mana.
  5. 5If things turn dicey, heal yourself or your group with .

GEARLevel-20 target gear

Dungeon drops, quest rewards and crafted items worth chasing at level 20 for this spec, by slot, best stats for the spec first.

Head

Neck

Back

Chest

Wrist

Hands

Waist

Legs

Feet

Finger

Two-Hand

Main Hand

Held In Off-hand

CLASS QUESTSClass quests

  • Level 4: Call of Earth

    A race-specific quest rewards , letting you use Earth totems like .
    • Class quest
  • Level 10: Call of Fire

    A faction quest rewards , letting you use Fire totems like . also needs an active Fire totem.
    • Class quest
  • Level 20: Call of Water

    A faction quest rewards , letting you use Water totems like . It is a long, arduous chain across several zones, so train first.
    • Class quest

CAMPINGCamping

  • Look for the Skinning Chair (2% crit chance) and the Leatherworking Tent (rested XP up to 5% of a level) first.
  • The Alchemy Mana Well (mana regen) and the Fishing Fish Bowl (8% stats) are good too.