Launch in00Days00Hours00Min00Sec

CLASS GUIDE

WoW Forever Restoration Shaman Class Guide

Choose your faction

Restoration is a healing spec, so it kills slowly on its own. Solo, fight with a weapon imbue and and keep yourself up with ; in groups and dungeons, you heal. All your talents go into Restoration from 10. Start with to save mana on heals, then take from 15 so your mana keeps coming back while you cast. Take at 20, from 21, at 25 and from 26, and finish with at 30.

Leveling talents

Lv 30 · Restoration0/0/21

Recommended professions

  • Leatherworking
    Craft leather gear with healing yourself as you level. Your level-30 belt, , is crafted too, and its gives rested XP.
  • Skinning
    Gathers the materials for Leatherworking yourself. The campsite Chair gives 2% critical strike chance.

ROUTELevel-by-level route

  1. 1

    Levels 1–5

    Fight with your weapon

    • Even as a healer, your weapon does the work when you level solo. Put on your weapon and fight with auto attacks.
    • Pull with or , then melee, and stop casting near the end of a kill so mana refills with the five-second rule.
    • When your health gets low, heal yourself with . It stays your main heal the whole way to 30.
    • At level 4, do the class quest for .
    • Learn Skinning and Leatherworking and level them together.

    Class quest · from level 4

    Level 4: Call of Earth

    A race-specific quest rewards , letting you use Earth totems like .

    Gear upgrades

    New abilities

  2. 6

    Levels 6–9

    Carry food and water

    • Always carry plenty of food and water. Waiting for mana to come back on its own slows your leveling a lot.
    • From level 8, keep up between pulls.
    • interrupts enemy spellcasts. Use it on casters standing at range to pull them in to you.
    • Swap to a better melee weapon as soon as you see one.

    Gear upgrades

    New abilities

    Rank upgrades

    (6) · (8) · (8) · (8)

  3. 10

    Levels 10–12

    Fire totem and Tidal Focus

    • Use on slow two-handers and on fast one-handers.
    • Do the level 10 class quest for . Drop a Fire totem and, from 12, use on cooldown. Even as Restoration, this is how you kill groups.
    • Your talents go into Restoration from 10. Put five points into from 10 to 14. It cuts the mana cost of your heals by up to 5% and raises your hit chance by up to 5%, so your attacks miss less too.
    • at 12 lets you resurrect dead party members.
    • Craft and with Leatherworking.

    Class quest · from level 10

    Level 10: Call of Fire

    A faction quest rewards , letting you use Fire totems like . also needs an active Fire totem.

    Gear to pick up

    • Pattern · sold by Granny Finespindle (Ironforge)
      Healing boots
    • Pattern · sold by Pawani (The Barrens) / Daniel Stitchsong (Redridge Mountains) · Merchant's Favor 30
      Healing belt

    Gear upgrades

    Talents

    • Lv 10–123/5

    New abilities

    Rank upgrades

    (12)

  4. 13

    Levels 13–16

    Your first dungeon heals

    • The Hall of ThanesThe Hall of Thanes(Alliance only) is open. (Alliance only) from there is a dagger with healing.
    • Ragefire ChasmRagefire Chasm(Horde only), Ruins of Lordaeron and Wailing Caverns are open. (Horde only) from Ragefire ChasmRagefire Chasm(Horde only) and (Horde only), a Wailing Caverns quest reward, are weapons with healing.
    • In dungeons, you heal. Use as your main heal and keep an eye on your mana. When the group is stable, help with your weapon and stop casting to let mana come back.
    • At 15–16, start putting points into . Part of your normal mana regeneration keeps going while you cast.
    • Use from 16 to remove poisons from your group.
    • Craft and with Leatherworking.

    Gear to pick up

    Gear upgrades

    Talents

    • Lv 13–145/5
    • Lv 15–162/3

    New abilities

    Rank upgrades

    (14) · (14) · (14) · (16) · (16)

  5. 17

    Levels 17–20

    Mindfulness and Water Shield

    • Max out at 17 so 50% of your mana regeneration continues while you cast. At 18–19, put two points into to cut the cast time of by 0.2 sec.
    • Your level 20 talent is . Keep up instead of from now on. You get 2% of your maximum mana back whenever you are hit or one of your spells crits.
    • at 20 casts in 1.5 sec. Save it for when someone is about to die.
    • Train , then start the Water Totem class quest.
    • (Alliance only), a The Deadmines quest reward, is a staff with healing.
    • from Shadowfang Keep is a healing staff you can equip from level 21.
    • Craft , and with Leatherworking.

    Class quest · from level 20

    Level 20: Call of Water

    A faction quest rewards , letting you use Water totems like . It is a long, arduous chain across several zones, so train first.

    Gear to pick up

    Gear upgrades

    Talents

    • Lv 173/3
    • Lv 18–192/5
    • Lv 201/1

    New abilities

    Rank upgrades

    (18) · (18) · (18) · (18) · (20) · (20)

  6. 21

    Levels 21–24

    Healing Focus

    • At 21–23, put three points into . Your heals get a 70% chance not to lose cast time when you take damage, so you can heal yourself even with a mob on you. At 24, put one more point into .
    • From 22, clear diseases and poisons from your group with and .
    • has a 3-second cast, so save it for dangerous pulls and drop only the totems you need one by one otherwise. After the fight, pick them up with to get back 25% of their mana cost.
    • Switch to at 21. Go for in Blackfathom Deeps, and craft with Leatherworking.
    • Dungeon quests now give half as much bonus XP as before, so run dungeons for gear more than for experience.

    Quest chain

    Cozy Sleeping Bag Quest (… and that note you found)

    A six-step quest chain that rewards the . You can start it from level 14 and follow notes left at burned-out camps through Westfall, The Barrens, Stonetalon Mountains, Loch Modan and Arathi Highlands. Along the way you also get two 12-slot bags, the and the . Alliance starts in Westfall and Horde in The Barrens; from the second quest on the route is the same. The quests cannot be shared.

    Every step with maps →

    Gear to pick up

    Gear upgrades

    Talents

    • Lv 21–233/3
    • Lv 243/5

    New abilities

    Rank upgrades

    (22) · (24) · (24) · (24) · (24) · (24) · (24) · (24)

  7. 25

    Levels 25–29

    Mana Tide Totem and Tidal Mastery

    • Take at 25. It restores 88 mana to nearby party members every 3 sec for 12 sec, on a 5-minute cooldown. Use it during long dungeon fights.
    • At 26–29, put four points into for 4% more critical heals. Your heal crits also give mana back through .
    • at 26 restores mana to nearby party members. Make it your Water totem in groups.
    • at 26 deals Fire damage to nearby enemies every 2 seconds. Pair it with against groups.
    • Go for and in Razorfen Kraul and in Gnomeregan, and craft and with Leatherworking.

    Gear to pick up

    Talents

    • Lv 251/1
    • Lv 26–294/5

    New abilities

    Rank upgrades

    (26) · (26) · (28) · (28) · (28) · (28)

  8. 30

    Level 30

    Level 30: Nature's Swiftness

    • Take at 30. Your next Nature spell becomes instant. Pair it with when the tank or you are about to die.
    • Reset your talents at 30. Builds made for dungeon healing max out .
    • at 30 can drop a different totem set than . Keep one set for solo play and one for groups.
    • at 30 lets you rise again on the spot with 20% health and mana after dying.
    • Go for in Scarlet Monastery Graveyard, in Razorfen Kraul and in Gnomeregan. Craft with Leatherworking.
    • Razorfen Downs (entry 25) and Uldaman (entry 30) are open, but their recommended level is above 30. Go with a geared group.

    Class quest · from level 30

    Level 30: Call of Air

    A faction quest rewards your Air Totem, letting you use Air totems like . It takes a Razorfen Kraul run and trips across several zones, so work on it over time.

    Gear to pick up

    Talents

    • Lv 301/1
    Open this build in the calculator →

    New abilities

    Rank upgrades

    (30) · (30)

ROTATIONHow to fight

  1. 1Keep up, and switch to from 20.
  2. 2Drop only the totems you need, one by one. Use to drop them all at once only before dangerous pulls.
  3. 3Solo, pull with , then fight in melee with your weapon imbue.
  4. 4Against several enemies, drop or and use on cooldown until you run low on mana.
  5. 5Finish off with melee to pool mana.
  6. 6Dungeons: heal injured party members with , and use when someone is about to die.
  7. 7Dungeons: when incoming damage is light, help with , and stop casting to refill mana when you run low.
  8. 8After the fight, recall your totems with to get some mana back.

CAMPINGCamping

  • Look for the Skinning Chair (2% crit chance) and the Leatherworking (rested XP up to 5% of a level) first.
  • The Alchemy raises mana regeneration and the Herbalism raises Intellect. The Fishing Fish Bowl (8% stats) is good too.