
LEVELING GUIDE
WoW Forever Retribution Paladin Leveling Guide
Retribution fights with a simple loop: dump and on cooldown. doesn't consume your Seal, so you only reapply it when it expires, and at 20 lets you handle groups. At 20 the paladin feels quite strong compared to many other classes. Gear comes from Strength drops in dungeons and
Blacksmithing Crusader armor.
Recommended talents
Recommended professions
BlacksmithingMake the level-20 targets
,
,
and
yourself, plus copper armor and two-handers early on.
MiningMine your own ore for
Blacksmithing to keep gear cheap. Its camp buff,
, raises Strength and melee attack power.
ROUTELevel-by-level route
- 5
Levels 1–5
Auto-attacks and Judgement
- Keep on and up, and fight with auto-attacks. With active your auto-attacks deal Holy damage.
- At 4 you learn and . no longer removes your Seal, so use it on cooldown and only reapply the Seal when it expires. Keep the blessing on yourself.
- is your only heal, and it is expensive and slow. Drink between pulls and don't pull several enemies at once.
- Pick up
Mining and
Blacksmithing right away and wear the copper mail you make.
Gear to pick up
CraftLv 2
CraftLv 4
CraftLv 4
New abilities
- 9
Levels 6–9
Holy Strike and a two-hander
- , learned at 6, is an instant Holy attack that ignores armor. Dump it together with right on the pull for front-loaded damage, then press both on cooldown.
- Against enemies that will live a while, use for your first to raise the Holy damage they take, then switch back to .
- at 8 is your only crowd control. Save it for dangerous enemies.
- Out in the world a two-handed weapon beats a one-hander and shield. Make
or
.
Gear to pick up
CraftLv 6
CraftLv 8
CraftLv 7
CraftLv 8
New abilities
Rank upgrades
(6)
- 12
Levels 10–12
Benediction and mana
- From 10, cuts the mana cost of instant abilities like and .
- Until is maxed, mana is tight in the early teens. Don't chain-pull, drink between fights, and watch how many enemies you pull since you may need to heal yourself.
- Switch to
at 11, and make
at 12. - At 12 the class quest that teaches opens up.
Gear to pick up
CraftLv 11
CraftLv 12
Talents
- Lv 10–123/5
New abilities
Rank upgrades
(10) · (10) · (12) · (12) · (12)
- 16
Levels 13–16
Improved Judgement and first dungeons
- From 15, shortens the cooldown of , so your two main buttons, and , come around more often.
- In The Hall of Thanes, collect the quest rewards
and
. - Ruins of Lordaeron drops
and
(level 15) and
and
(level 16). Also make
at 15. - , learned at 16, only picks up new spell power gear when you turn it on again, so re-cast it after every upgrade.
Gear to pick up


DropLv 15
DropLv 16
DropLv 16
CraftLv 15
Talents
- Lv 13–145/5
- Lv 15–162/2
New abilities
Rank upgrades
(14)
Dungeons for this range
- 19
Levels 17–19
Conviction and Deadmines
- From 17, raises your melee crit chance, and from 19 adds Parry chance, which cuts the damage you take while fighting alone in the world.
- In The Deadmines, aim for
and
. If you're doing the
quest, start it before your first The Deadmines run to save an extra trip. - At 17, make
and pick up
from Ruins of Lordaeron. - You have no interrupt in dungeons, so save for the most dangerous enemy of each pull and make full use of utility like and .
Gear to pick up
DropLv 18
DropLv 17
DropLv 17
CraftLv 17
Talents
- Lv 17–182/5
- Lv 191/5
New abilities
Rank upgrades
(18) · (18) · (18)
Dungeons for this range
- 20
Level 20
Level 20: Consecration and target gear
- Only drop against several enemies; against one it usually isn't worth the mana. Use on cooldown against Undead and Demons.
- Collect
and
from Shadowfang Keep and the The Deadmines quest reward
, and craft
. - Alliance can earn
and Forsaken
, both strong two-handers from class quests.
Gear to pick up
CraftLv 20
DropLv 20
DropLv 20
ROTATIONHow to fight
- 1Before combat: have an aura on (, or from 16) and on yourself and your party.
- 2Keep a Seal up: . doesn't consume it, so only reapply it when it expires.
- 3Long fights: use for your first to increase Holy damage taken.
- 4 on cooldown.
- 5 on cooldown.
- 6Several enemies: drop . Against a single enemy it usually isn't worth the mana.
- 7Undead or Demon: on cooldown.
- 8Dangerous enemy: stun it with .
GEARLevel-20 target gear
Dungeon drops, quest rewards and crafted items worth chasing at level 20 for this spec, by slot, best stats for the spec first.
Head
BestCraftLv 20
Neck
BestDropLv 17
Shoulder
BestCraftLv 17
Back
BestDropLv 13
Chest
BestDropLv 18
Wrist
Hands
BestDropLv 17
Waist
BestDropLv 15
Legs
Feet
BestDropLv 17
Finger
BestDropLv 17
Two-Hand
BestClass questClass quest "Diplomatic Incident" (Forsaken)
CLASS QUESTSClass quests
Level 12: resurrection quest
Human, Dwarf and Undead paladins each get their own quest chain at 12 that teaches .Alliance: level 20 weapon quest
The iconic weapon quest, available at 20. It starts with
and needs materials from The Deadmines, Shadowfang Keep and Blackfathom Deeps; pick it up before your first The Deadmines run.
Class questClass quest "The Test of Righteousness" (Alliance)
Forsaken: level 18 weapon quest
A chain that starts at level 18 in the Forsaken paladin hub. Its reward,
, is even stronger and slower than
.
Class questClass quest "Diplomatic Incident" (Forsaken)
CAMPINGCamping
- A campsite lets you rest, sell and repair, pick up buffs such as bonus experience, and work on professions. It unlocks early through a side quest, and you need
Cooking to place the campfire. - At 20 your bags are small, and camp materials take up a fair amount of space.
Blacksmithing's
and
Mining's
raise Strength and melee attack power, which boosts your auto-attacks and .
doesn't work together with ; when you have it, use instead.