Max 5
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

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BUILD ORDER
Elune's Light
Instant3 min cooldown
Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
Shadowmeld
Instant10 sec cooldown · 2 min in combat
Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessPassive
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritPassive
Transform into a wisp upon death, increasing movement speed by 75%.
Walk on Air
Instant90 sec cooldown
Glide downward through the air for 10 sec while controlling your direction of travel.
Read Leyline
0.5 sec cast2 min cooldown
Increases your Health and Mana regeneration by 50% for 15 sec. Cannot be used while Innervate is active. Using it at a Ley Line also grants Attuned for 1 hour, increasing the regeneration bonus to 100%. Attuned persists through death, and is removed upon entering a raid.
Wind BlessedPassive
Increases your spellcasting, melee, and ranged Haste by 2%.
Elemental InsightPassive
Damage dealt versus Elementals increased by 5%.
War Stomp
0.5 sec cast90 sec cooldown
Stuns up to 5 enemies within 8 yds for 2 sec.
Cultivation
Instant15 min cooldown
Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once. Each herb has a character level requirement (its Herbalism requirement ÷ 5; level 60 for herbs above 300 skill).
PlainsrunningPassive
Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect.
EndurancePassive
Total Health increased by 5%.
Walk on Air
Instant90 sec cooldown
Glide downward through the air for 10 sec while controlling your direction of travel.
Skysight
0.5 sec cast2 min cooldown
Increases your movement speed by 15% for 15 sec. Using it at an elemental convergence also grants Charged for 1 hour, increasing the movement speed bonus to 30%. Charged persists through death, and is removed upon entering a raid.
Wind BlessedPassive
Increases your spellcasting, melee, and ranged Haste by 2%.
Elemental InsightPassive
Damage dealt versus Elementals increased by 5%.
Max 5
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Max 5
Increases the periodic damage and healing done by your spells and abilities by 10%.
5 points · Max 3
Reduces the Mana cost of your damaging spells by 25%.
5 points · Max 2
Increases the damage and critical strike chance of your Moonfire spell by 10%.
5 points · Max 2
Increases your critical strike chance with spells and melee attacks by 4%.
5 points · Max 2
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
10 points · Max 3
Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.
10 points · Max 1
Increases the duration of your Moonfire and
Rejuvenation spells by 3 sec, your
Regrowth spell by 6 sec, and your
Insect Swarm spell by 2 sec.
15 points · Max 1
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
15 points · Max 5
Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
15 points · Max 5
Reduces the cast time of Starfire by 0.5 sec and
Starfire has a 15% chance to stun its target for 3 sec.
20 points · Max 2
Increases the maximum number of targets you may have affected by Entangling Roots by 2.
20 points · Max 1
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
20 points · Max 3
Your Wrath spell reduces the cast time of your next 2
Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
25 points · Max 5
Increases the damage done by your Arcane and Nature spells by 10%.
30 points · Max 1
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells.
The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Max 5
Reduces the cost of your Maul,
Primal Bite,
Swipe,
Claw, and
Rake abilities by 5 Rage or Energy.
Max 5
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or
Dire Bear Form. Shapeshifting into
Cat Form restores 100% of the Energy you had when last in
Cat Form, plus 10 Energy per second spent outside
Bear Form or
Dire Bear Form, up to 100 Energy.
5 points · Max 2
Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.
5 points · Max 3
Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.
5 points · Max 2
Increases the stun duration of your Bash and
Pounce abilities by 1 sec and reduces the cooldown of
Bash by 30 sec.
5 points · Max 3
While in Bear Form,
Cat Form,
Dire Bear Form, or
Moonkin Form, you gain 3 additional base Armor per level and another 2.00 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.
10 points · Max 3
Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your
Lacerate ability by 3.
10 points · Max 2
Increases the damage caused by your Claw,
Rake,
Shred,
Maul, and
Swipe abilities by 10%.
10 points · Max 1
Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec. Leap behind an enemy.
10 points · Max 2
Increases your critical strike chance while in Bear Form,
Dire Bear Form, or
Cat Form by 6%.
15 points · Max 3
Increases your melee Attack Power in Cat Form,
Bear Form, and
Dire Bear Form by 150% of your level.
15 points · Max 1
Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
15 points · Max 1
Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.
15 points · Max 2
Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or
Dire Bear Form. In addition, your non-periodic critical strikes from
Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.
20 points · Max 1
While in Cat Form,
Bear Form, or
Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.
20 points · Max 2
Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.
25 points · Max 5
Increases damage done by your melee abilities on Bleeding targets by 15%.
25 points · Max 5
Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.
30 points · Max 1
Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.
30 points · Max 1
Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.
Max 5
Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.
Max 5
Increases your Intellect by 10%. In addition, while in Bear Form or
Dire Bear Form your Stamina is increased by 20% and while in
Cat Form your Strength is increased by 10%.
5 points · Max 5
Reduces the cast time of your Healing Touch and
Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.
5 points · Max 3
Allows 50% of your Mana regeneration to continue while casting.
5 points · Max 3
Reduces the mana cost of all shapeshifting by 30%.
10 points · Max 3
Reduces the threat generated by your Nature and Arcane spells by 30%.
10 points · Max 5
Increases the effect of all your healing spells by 10%.
10 points · Max 1
When your Rejuvenation or
Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.
15 points · Max 5
Reduces the mana cost of your Healing Touch and
Tranquility spells by 10%.
15 points · Max 3
Increases the effect of your Rejuvenation spell by 15%.
15 points · Max 1
Instantly heals a target with your active Rejuvenation or
Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.
20 points · Max 1
When activated, your next Nature spell becomes an instant cast spell.
20 points · Max 3
Increases your Spirit by 15%.
20 points · Max 2
Reduces threat caused by Tranquility by 100% and its cooldown by 60%.
25 points · Max 5
Increases the critical effect chance of your Regrowth spell by 50%.
30 points · Max 1
Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.