Dungeon Drops & GuidesThe Hall of Thanes loot →

DUNGEON GUIDE
The Hall of Thanes guide
NEW- Level
- Level 13–18
- Location
- Beneath Ironforge
- Group
- 5 players
- Bosses
- 4
Dark Iron dwarves are digging through the tombs of the old dwarven kings. Casters and apparitions are everywhere, so split up your interrupts and prepare for the area Fear in the last room.
Entrance Take the left path from King Magni's throne room down into Old Ironforge (43.6, 51.7)
Before you go
- The descent is narrow with lava below — stay on the path, because a fall leaves you with no way back up.
- Assign interrupts before you pull: apparitions and Dark Iron casters show up throughout.
- Fire resistance potions help on Magmatus.
- The last boss casts an area Fear — clear the room and the corridors around it first.
Dungeon map
The numbers follow the route — each stop says what is there (boss, rare, object, NPC, something to do), and clicking one jumps to the section with the same number below. We have not verified the walking path in this dungeon yet, so only the stops are numbered — the order is right, but the path between them is not drawn. The map is a top-down floor plan traced from the beta client's own dungeon geometry — brighter means higher. The markers are room-level: each boss sits at the centre of the room it is found in. The exact spot inside the room lives only on the server.
Route (4 stops)
- 1
Faldrim AnvilmarBoss
The level 16 first boss, in the big hall past the entrance that the client calls Anvilmar's Rest. The room is packed with Enraged Apparitions and Tormented Souls, so clear a space in front of him or the whole room, whichever you prefer. Mind Blast is his only real ability - save interrupts for it. There is a dungeon quest just outside the room.
- 2
MagmatusBoss
Level 16, deep in the Dark Iron Ingress - head east from Anvilmar's Rest. He pulls together with a Dark Iron Summoner, so kill the summoner first or it keeps calling adds. Clearing the middle pack first is safer. Combust cannot be interrupted and burns for 12 seconds, ticking every 2 seconds, so the healer needs to be ready; he also sets off a small fire burst around himself. The beta client's encounter table still lists him under the old name Infurnus.
- 3
PlunderBoss
Head straight west from Magmatus's room into the big square hall - the main hall lined with the thanes' thrones. The level 16 mechanical golem waits there. Clear a corner of the room and kite him to it: he charges the farthest player (interrupting casts) and periodically sets off a knock-up blast that can drag patrols in.
- 4
Durgen DirgehammerBoss
Head north from Plunder, past the corridor with the dwarven banners, into the Reliquary of Kings. He patrols the room, so clear the Dark Iron Looters along the sides first and grind down the Lesser Stone Golems that pull with him. His area Fear scatters the group, so clear the room beforehand or it drags in more packs. On the way, pull the pair of stone golems back off the bridge.
Dungeon quests (4)
The Restless DeadLevel 15Alliance
Kill 15 Enraged Apparitions and 10 Tormented Souls, and put Anvilmar's spirit to rest
An Ancient GrudgeLevel 15
Put the spirit of Faldrim Anvilmar to rest
Important HeirloomsLevel 15
Collect 8 Dwarven Heirlooms from the tombs
Old Ironforge IncursionLevel 16
Bring a lock of Durgen Dirgehammer's hair to King Magni Bronzebeard (after Underground Map)
As of 2026-09-20 · beta data, may change
