
TALENT CALCULATOR
Recommended builds for each level range. Click one to load it into the calculator along with its leveling path.
Compared to ClassicNew in ForeverBuffedNerfedChanged
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TALENT BUILD
0
Discipline
0
Holy
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Shadow
Spent / remaining0/51
Level neededLv 1
LEVEL PATH
RACIAL TRAITS
4 Alliance and 2 Horde races can play this class. Compare their active and passive racials at a glance.
Will to SurviveActive3 min cooldown
Instantly removes all Stun effects.
PerceptionActive3 min cooldown · lasts 20 sec
Dramatically increases stealth detection for 20 sec.
Sword SpecializationPassive
Increases your critical strike chance with all spells and attacks by 2% while you have a sword or two-handed sword equipped.
The Human SpiritPassive
Spirit increased by 5%.
StoneformActive3 min cooldown · lasts 8 sec
Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.
Find TreasureActive
Allows the dwarf to sense nearby treasure, making it appear on the minimap.
Mace SpecializationPassive
Increases your critical strike chance with all spells and attacks by 1% while you have a mace or two-handed mace equipped.
Big Game HunterPassive
Damage dealt versus Beasts increased by 5%.
Elune's LightActive3 min cooldown · lasts 15 sec
Increases your critical strike chance with all spells and attacks by 10% for 15 sec.
ShadowmeldActive10 sec cooldown
Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.
QuicknessPassive
Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.
Wisp SpiritPassive
Transform into a wisp upon death, increasing movement speed by 75%.
Escape ArtistActive2 min cooldown · lasts 3 sec
Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.
Eureka!Active2 min cooldown · lasts 15 sec
Your next 3 damaging abilities have their Energy, Rage or Mana cost reduced by 10% and deal 10% more damage.
Expansive MindPassive
Maximum Mana, Rage and Energy increased by 5%.
Engineering SpecializationPassive
Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.
Will of the ForsakenActive2 min cooldown
Instantly removes all Charm, Fear and Sleep effects.
CannibalizeActive2 min cooldown · lasts 10 sec
When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Touch of the GravePassive
Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Underwater BreathingPassive
Underwater breath lasts 300% longer than normal.
BerserkingActive3 min cooldown · lasts 10 sec
Increases your spellcasting and attack speed by 10% for 10 sec.
Rapid RegenerationActive3 min cooldown · lasts 6 sec
Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.
Beast SlayingPassive
Damage dealt versus Beasts increased by 5%.
RegenerationPassive
Health regeneration rate increased by 10%. In addition, 10% of total Health regeneration will continue during combat.
CLASS INFO
TIER SET BONUSES
Wearing pieces of the Hyjal raid tier set grants bonuses based on how many pieces are equipped. This class has a separate set for each specialization.
Vestments of ConvictionDiscipline / Holy